Commodore 64 The NewZealand Story (.d64)

The NewZealand Story (ニュージーランドストーリー, Nyū Jīrando Sutōrī) is a platformer arcade game developed and published by Taito in 1988. The game's concept and setting were inspired by a holiday trip in New Zealand by one of the Taito programmers. The player controls Tiki (ティキ), a kiwi who must save his girlfriend Phee Phee (ピューピュー) and several of his other kiwi chick friends who have been kidnapped by a large blue leopard seal. While avoiding enemies, the player has to navigate a scrolling maze-like level, at the end of which they release one of Tiki's kiwi chick friends trapped in a cage.[3] In 2007, the arcade game received a remake for the Nintendo DS under the title, New Zealand Story Revolution.

Game Play

The goal of each level is to safely get Tiki through the level, avoiding enemy fire and spikes (Tiki dies in one hit), and rescue one of his kiwi friends at the end. The weaponry starts out as an endless supply of arrows, but pickups can change these into bombs, lasers or bouncing fireballs. These act a little differently, and what is useful depends upon the player's location. A distinctive feature of this game is the ability to ride a variety of flying vehicles, including balloons, blimps and UFOs. Vehicles can be found ready for use or can be stolen from an enemy.

The levels Tiki has to explore are quite expansive. Instead of single screen levels, they scroll along with the player and extend in all directions, encouraging the player to explore and navigate to find the exit and the many secrets hidden about the maze. On the lower left corner of the screen, there is a mini-map which shows Tiki's position and the location of his caged kiwi friend, which is also the exit of each stage. Often, the vast size of the stages requires that Tiki get some means of transportation, often from enemies, to explore the stage and reach the exit. Though Tiki dies by enemies' weapons and projectiles, he is not harmed by them directly.

The game features four main zones, each with four rounds, the fourth round featuring a boss fight at the end. Other features include the many secret areas and shortcuts hidden throughout the game, accessed using special hidden "warp" portals. On certain later levels, if the player loses their last life due to being killed by a projectile weapon, they will be sent up to a special "Heaven" round. Here, they can either receive a special ending or find the secret route out of Heaven and continue playing the game.

Each stage has an invisible time limit in which the player should take to reach the exit. If the player takes too long to find it, a jingle will play, accompanied by a "Hurry Up!" message. If enough time passes after the warning, an invincible little red devil will appear onscreen to chase down Tiki and kill him instantly if it catches up to him.

The game shares several elements with previous Taito games (such as collecting letters to spell out "EXTEND", from Bubble Bobble).

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